weatherless...................81.90997% offense.......................36.87340% balance.......................33.82361% hyperoffense..................17.55911% sun........................... 9.95522% voltturn...................... 8.37430% semistall..................... 8.34189% rain.......................... 7.31346% monotype...................... 4.72426% stall......................... 3.40199% batonpass..................... 2.46367% multiweather.................. 1.66909% sand.......................... 1.62136% sunoffense.................... 1.31068% mononormal.................... 0.99306% hail.......................... 0.98994% monobug....................... 0.86213% monopsychic................... 0.81706% monoghost..................... 0.76913% rainoffense................... 0.73747% choice........................ 0.40204% monograss..................... 0.39338% dragmag....................... 0.37592% monosteel..................... 0.34230% monowater..................... 0.28039% monofire...................... 0.22075% monodragon.................... 0.21526% monodark...................... 0.21207% monopoison.................... 0.20943% monorock...................... 0.19736% monoelectric.................. 0.19311% sunstall...................... 0.18247% monoflying.................... 0.16303% monoground.................... 0.15566% monofighting.................. 0.12793% trickroom..................... 0.08954% monofairy..................... 0.07803% monoice....................... 0.04442% sandoffense................... 0.03856% rainstall..................... 0.02250% hailoffense................... 0.02009% fear.......................... 0.01875% hailstall..................... 0.01492% tricksun...................... 0.00746% tailwind...................... 0.00682% tricksand..................... 0.00555% trapper....................... 0.00294% allweather.................... 0.00278% Stalliness (mean: -0.077) -3.0|# |# -2.0|#### |############# -1.0|################### |############################# 0.0|############################## |############################ +1.0|################ |######## +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%