weatherless...................82.07322% balance.......................39.05852% offense.......................25.15541% hyperoffense..................15.84140% semistall.....................15.15655% voltturn......................15.12569% sun...........................12.61912% stall......................... 4.78812% rain.......................... 4.07302% sunoffense.................... 2.41359% hail.......................... 1.35026% monotype...................... 1.07460% batonpass..................... 1.05618% multiweather.................. 0.99062% sand.......................... 0.93021% dragmag....................... 0.65582% mononormal.................... 0.53931% rainoffense................... 0.42775% monopsychic................... 0.23778% choice........................ 0.17767% trickroom..................... 0.16269% sunstall...................... 0.13083% hailstall..................... 0.06716% monobug....................... 0.06200% monoelectric.................. 0.05875% monorock...................... 0.05718% monodark...................... 0.04734% rainstall..................... 0.03518% tricksun...................... 0.03516% monowater..................... 0.03070% monofire...................... 0.02899% monosteel..................... 0.02272% monodragon.................... 0.02042% monograss..................... 0.01943% monoghost..................... 0.01808% monopoison.................... 0.01235% monoground.................... 0.00541% monoflying.................... 0.00218% monofairy..................... 0.00075% sandoffense................... 0.00070% hailoffense................... 0.00004% monofighting.................. 0.00001% monoice....................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.164) -3.0| | -2.0|# |########## -1.0|################# |################## 0.0|######################### |############################## +1.0|######################## |########## +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%