weatherless...................78.95958% balance.......................38.20425% voltturn......................22.81924% hyperoffense..................21.51888% semistall.....................18.16765% sun...........................17.73703% offense.......................14.33740% stall......................... 7.77181% rain.......................... 2.15677% hail.......................... 1.81041% sunoffense.................... 1.38600% multiweather.................. 1.37574% monotype...................... 0.74436% sand.......................... 0.72880% mononormal.................... 0.55373% batonpass..................... 0.36477% dragmag....................... 0.30283% trickroom..................... 0.20043% monopsychic................... 0.12966% hailstall..................... 0.10864% rainstall..................... 0.10290% choice........................ 0.09123% tricksun...................... 0.07655% sunstall...................... 0.02351% monorock...................... 0.01730% monodark...................... 0.01707% monowater..................... 0.01393% monodragon.................... 0.01311% rainoffense................... 0.01095% monoelectric.................. 0.00917% monobug....................... 0.00573% monofire...................... 0.00121% monoghost..................... 0.00080% monoground.................... 0.00051% monograss..................... 0.00028% monosteel..................... 0.00027% monoflying.................... 0.00011% monopoison.................... 0.00005% monofairy..................... 0.00003% sandoffense................... 0.00001% hailoffense................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.257) -3.0| | -2.0|# |########### -1.0|######################### |############ 0.0|######################## |############################ +1.0|############################## |########### +2.0|#### |#### +3.0| more negative = more offensive, more positive = more stall one # = 0.66%