offense.......................62.65102% weatherless...................57.89188% sun...........................29.99923% balance.......................20.76363% hyperoffense..................15.41589% rain..........................14.10316% multiweather..................11.22599% sand.......................... 8.29461% monotype...................... 3.59356% sunoffense.................... 2.47444% hail.......................... 1.53733% sandoffense................... 1.06877% semistall..................... 0.89452% mononormal.................... 0.73575% rainoffense................... 0.44145% voltturn...................... 0.39111% monowater..................... 0.33690% monosteel..................... 0.33302% monofire...................... 0.33302% monoflying.................... 0.29817% stall......................... 0.27494% monopsychic................... 0.27107% monodragon.................... 0.25558% monoghost..................... 0.25170% monofighting.................. 0.20911% monobug....................... 0.20524% hailoffense................... 0.18975% monodark...................... 0.17426% monograss..................... 0.13941% monoelectric.................. 0.13553% tailwind...................... 0.09294% monopoison.................... 0.08519% monofairy..................... 0.06970% dragmag....................... 0.06583% monorock...................... 0.05809% choice........................ 0.04647% monoground.................... 0.04647% monoice....................... 0.04647% trickroom..................... 0.03485% tricksun...................... 0.00774% tricksand..................... 0.00774% sunstall...................... 0.00387% gravity....................... 0.00387% allweather.................... 0.00387% trickhail..................... 0.00387% trapper....................... 0.00387% rainstall..................... 0.00387% Stalliness (mean: -0.427) -2.0|# |## -1.5|###### |########### -1.0|################# |########################## -0.5|############################# |############################## 0.0|######################## |############# +0.5|####### |### +1.0|# |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%