offense.......................59.84142% weatherless...................56.98372% sun...........................31.39815% balance.......................22.66532% hyperoffense..................16.17378% rain..........................14.42375% multiweather..................10.91577% sand.......................... 7.34368% monotype...................... 3.66300% sunoffense.................... 2.73877% hail.......................... 1.23246% semistall..................... 0.98816% mononormal.................... 0.98805% sandoffense................... 0.93213% rainoffense................... 0.53574% voltturn...................... 0.46112% monosteel..................... 0.35942% stall......................... 0.33133% monoghost..................... 0.26276% monowater..................... 0.26142% monopsychic................... 0.25847% monoflying.................... 0.25506% monofire...................... 0.24785% monodragon.................... 0.20046% hailoffense................... 0.17791% monodark...................... 0.17394% monofighting.................. 0.16383% monobug....................... 0.16376% monoelectric.................. 0.15410% monograss..................... 0.11831% monofairy..................... 0.07398% monopoison.................... 0.07183% monoground.................... 0.05116% tailwind...................... 0.05114% monorock...................... 0.04935% dragmag....................... 0.04356% trickroom..................... 0.03711% monoice....................... 0.03678% choice........................ 0.02400% tricksun...................... 0.00873% sunstall...................... 0.00693% rainstall..................... 0.00692% tricksand..................... 0.00515% trapper....................... 0.00277% gravity....................... 0.00258% allweather.................... 0.00258% trickhail..................... 0.00258% Stalliness (mean: -0.417) -2.0|# |## -1.5|####### |############ -1.0|#################### |############################ -0.5|############################ |############################## 0.0|########################## |############### +0.5|######## |#### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.54%