weatherless...................76.48626% offense.......................43.10725% balance.......................29.47823% voltturn......................13.22432% hyperoffense..................12.54762% sand..........................10.77850% stall......................... 8.39446% rain.......................... 7.40593% semistall..................... 6.47244% sun........................... 5.04721% hail.......................... 1.56817% trickroom..................... 1.35792% multiweather.................. 1.27081% monotype...................... 1.21260% sandstall..................... 0.44396% hailoffense................... 0.41585% dragmag....................... 0.41259% sunoffense.................... 0.36910% sandoffense................... 0.35572% monowater..................... 0.31631% choice........................ 0.31363% rainoffense................... 0.22413% monoflying.................... 0.18706% sunstall...................... 0.13087% monofire...................... 0.11261% tricksun...................... 0.08486% monobug....................... 0.07525% rainstall..................... 0.07450% tailwind...................... 0.06954% mononormal.................... 0.06866% monodragon.................... 0.06134% monoelectric.................. 0.05439% monoground.................... 0.05374% monodark...................... 0.05354% hailstall..................... 0.05087% monofairy..................... 0.04182% monofighting.................. 0.04018% monosteel..................... 0.03997% monopoison.................... 0.03756% trapper....................... 0.03532% monopsychic................... 0.02837% gravity....................... 0.02582% trickhail..................... 0.02385% monoice....................... 0.02202% monograss..................... 0.01900% monoghost..................... 0.00983% tricksand..................... 0.00900% monorock...................... 0.00420% allweather.................... 0.00281% fear.......................... 0.00168% trickfear..................... 0.00166% trickrain..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.071) -2.0|# |######## -1.0|################ |########################### 0.0|############################## |################### +1.0|######### |##### +2.0|## |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.80%