weatherless...................81.38303% offense.......................42.42735% balance.......................25.99848% voltturn......................13.60012% stall.........................13.46682% hyperoffense..................11.08859% sand.......................... 8.17653% rain.......................... 7.48068% semistall..................... 7.01876% sun........................... 2.90475% trickroom..................... 1.22880% hail.......................... 0.79617% multiweather.................. 0.73760% sandstall..................... 0.70842% monotype...................... 0.60619% hailoffense................... 0.45731% dragmag....................... 0.31075% sandoffense................... 0.27754% tailwind...................... 0.19065% choice........................ 0.18991% sunoffense.................... 0.13024% monowater..................... 0.10259% monoflying.................... 0.08804% tricksun...................... 0.07700% monofire...................... 0.07471% monodark...................... 0.06892% monofairy..................... 0.06711% rainoffense................... 0.05705% rainstall..................... 0.05440% gravity....................... 0.05418% hailstall..................... 0.04498% monoelectric.................. 0.03746% monosteel..................... 0.03559% monobug....................... 0.03139% monodragon.................... 0.02955% monofighting.................. 0.02508% trapper....................... 0.02414% sunstall...................... 0.01928% mononormal.................... 0.01276% trickhail..................... 0.01209% monopsychic................... 0.00958% monopoison.................... 0.00929% monoground.................... 0.00837% monograss..................... 0.00308% monoice....................... 0.00163% monorock...................... 0.00104% monoghost..................... 0.00079% tricksand..................... 0.00043% fear.......................... 0.00040% trickfear..................... 0.00040% allweather.................... 0.00039% swagplay...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.238) -2.0|# |####### -1.0|############### |############################## 0.0|########################### |#################### +1.0|######### |######## +2.0|#### |#### +3.0|### |##### more negative = more offensive, more positive = more stall one # = 0.76%