offense.......................50.62425% weatherless...................47.66583% sun...........................37.50859% rain..........................22.34376% hyperoffense..................22.27138% balance.......................20.43662% multiweather..................13.57525% sunoffense.................... 5.95574% sand.......................... 4.71809% monotype...................... 4.02327% semistall..................... 3.48496% stall......................... 3.18279% rainoffense................... 1.73615% hail.......................... 1.43307% sunstall...................... 0.59168% monoghost..................... 0.55550% sandoffense................... 0.54012% dragmag....................... 0.51931% voltturn...................... 0.49850% monowater..................... 0.42612% monosteel..................... 0.35193% monopsychic................... 0.33022% monodark...................... 0.30579% monofighting.................. 0.29222% monoflying.................... 0.28951% mononormal.................... 0.28951% trickroom..................... 0.25965% monodragon.................... 0.24970% choice........................ 0.24608% monoelectric.................. 0.20718% monobug....................... 0.18728% hailoffense................... 0.17913% rainstall..................... 0.15652% monograss..................... 0.15380% monopoison.................... 0.15380% monofairy..................... 0.14204% monofire...................... 0.14114% monorock...................... 0.13842% tailwind...................... 0.11399% sandstall..................... 0.11218% monoground.................... 0.10857% tricksun...................... 0.08142% monoice....................... 0.05881% trapper....................... 0.04252% gravity....................... 0.04162% fear.......................... 0.02171% trickrain..................... 0.01628% hailstall..................... 0.01538% tricksand..................... 0.01538% trickhail..................... 0.00090% Stalliness (mean: -0.373) | -2.0|## |########## -1.0|############################ |############################## 0.0|###################### |########### +1.0|#### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.88%