sun...........................63.98296% offense.......................46.31070% rain..........................27.89823% weatherless...................24.09724% balance.......................21.93156% multiweather..................17.90435% hyperoffense..................17.06904% sunoffense.................... 9.30056% semistall..................... 7.35069% stall......................... 7.33802% sunstall...................... 1.85852% rainoffense................... 1.77678% sand.......................... 1.72674% monotype...................... 0.49780% dragmag....................... 0.40509% rainstall..................... 0.36390% trickroom..................... 0.34809% hail.......................... 0.28030% tricksun...................... 0.26023% sandstall..................... 0.18492% voltturn...................... 0.09260% sandoffense................... 0.08288% choice........................ 0.07640% monopsychic................... 0.07395% gravity....................... 0.06447% monodark...................... 0.05865% monodragon.................... 0.05480% monoflying.................... 0.05347% monosteel..................... 0.04764% monowater..................... 0.03551% trickrain..................... 0.03442% monoghost..................... 0.03335% tailwind...................... 0.03072% trapper....................... 0.02803% monograss..................... 0.02691% monofighting.................. 0.02331% monoice....................... 0.01954% monopoison.................... 0.01799% mononormal.................... 0.01678% monoelectric.................. 0.01334% monoground.................... 0.01251% hailoffense................... 0.01221% monofire...................... 0.01141% monobug....................... 0.00879% monofairy..................... 0.00429% hailstall..................... 0.00395% fear.......................... 0.00304% monorock...................... 0.00242% trickhail..................... 0.00016% tricksand..................... 0.00000% Stalliness (mean: -0.125) | -2.0|# |######## -1.0|############################# |############################## 0.0|################### |############ +1.0|####### |######## +2.0|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%