weatherless...................89.42133% offense.......................42.04193% balance.......................30.24922% hyperoffense..................14.80372% voltturn...................... 9.93154% sand.......................... 9.24698% semistall..................... 7.69601% stall......................... 5.20911% monotype...................... 1.55097% trickroom..................... 1.54562% hail.......................... 0.64178% sandstall..................... 0.60969% dragmag....................... 0.43855% choice........................ 0.41716% sun........................... 0.40111% mononormal.................... 0.39576% rain.......................... 0.32089% monoflying.................... 0.25136% trickhail..................... 0.22997% monobug....................... 0.18184% monowater..................... 0.13905% monodragon.................... 0.13370% rainoffense................... 0.11231% monoground.................... 0.11231% monofire...................... 0.08022% monodark...................... 0.06953% monoghost..................... 0.05883% sunoffense.................... 0.03744% monosteel..................... 0.03744% hailoffense................... 0.03744% monoelectric.................. 0.03744% monograss..................... 0.03209% multiweather.................. 0.03209% monorock...................... 0.03209% monoice....................... 0.03209% monopoison.................... 0.02674% monofairy..................... 0.02139% tricksand..................... 0.02139% monopsychic................... 0.01604% sandoffense................... 0.00535% fear.......................... 0.00535% tailwind...................... 0.00535% monofighting.................. 0.00535% trickfear..................... 0.00535% Stalliness (mean: -0.040) -2.0|## |######### -1.0|#################### |############################## 0.0|############################## |####################### +1.0|########### |###### +2.0|# |## +3.0|## | more negative = more offensive, more positive = more stall one # = 0.73%