weatherless...................89.50704% offense.......................40.11496% balance.......................29.94311% hyperoffense..................15.48854% voltturn......................10.72514% sand.......................... 9.65490% semistall..................... 8.45763% stall......................... 5.99576% trickroom..................... 1.41854% monotype...................... 1.11981% sandstall..................... 0.75284% dragmag....................... 0.51292% choice........................ 0.48954% hail.......................... 0.43429% monoflying.................... 0.26990% sun........................... 0.24658% rain.......................... 0.17691% mononormal.................... 0.17156% trickhail..................... 0.14338% monowater..................... 0.13439% monobug....................... 0.12823% monodragon.................... 0.09867% monodark...................... 0.07204% monoground.................... 0.06764% rainoffense................... 0.05697% monofire...................... 0.04860% monoghost..................... 0.04083% hailoffense................... 0.03294% monosteel..................... 0.02583% monoelectric.................. 0.02513% sunoffense.................... 0.02445% monoice....................... 0.02422% monograss..................... 0.02001% multiweather.................. 0.01973% monorock...................... 0.01868% monofairy..................... 0.01639% monopoison.................... 0.01382% tricksand..................... 0.01370% monopsychic................... 0.00976% sandoffense................... 0.00590% fear.......................... 0.00350% tailwind...................... 0.00350% trickfear..................... 0.00350% monofighting.................. 0.00298% Stalliness (mean: -0.011) -2.0|### |########## -1.0|#################### |############################# 0.0|############################## |######################## +1.0|############ |####### +2.0|# |## +3.0|### | more negative = more offensive, more positive = more stall one # = 0.70%