weatherless...................86.80748% balance.......................36.12450% offense.......................26.20247% hyperoffense..................18.59847% voltturn......................15.05801% sand..........................13.13099% stall.........................10.03371% semistall..................... 9.04085% sandstall..................... 2.69775% choice........................ 1.48295% trickroom..................... 0.54464% dragmag....................... 0.43502% hail.......................... 0.05805% monotype...................... 0.05653% monoflying.................... 0.04020% hailoffense................... 0.01539% monodark...................... 0.01234% rain.......................... 0.00338% trickhail..................... 0.00277% mononormal.................... 0.00151% monoground.................... 0.00108% monobug....................... 0.00094% monoghost..................... 0.00024% monowater..................... 0.00020% sun........................... 0.00009% rainoffense................... 0.00008% monofire...................... 0.00001% monopoison.................... 0.00001% monoelectric.................. 0.00001% sunoffense.................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% fear.......................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trickfear..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.129) -2.0|## |############### -1.0|######### |################ 0.0|############## |############################## +1.0|########### |####### +2.0|####### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.89%