weatherless...................96.97318% offense.......................43.30450% hyperoffense..................29.04906% balance.......................20.13114% monotype...................... 6.72848% semistall..................... 3.96789% stall......................... 3.54742% sand.......................... 1.79366% monosteel..................... 1.16759% monowater..................... 0.84232% monodragon.................... 0.76372% monoelectric.................. 0.70703% mononormal.................... 0.62270% monoflying.................... 0.62152% monofighting.................. 0.61342% hail.......................... 0.57511% monobug....................... 0.56721% monoghost..................... 0.53087% sun........................... 0.47873% monofairy..................... 0.47853% monorock...................... 0.46668% monodark...................... 0.42738% monoground.................... 0.41830% monopsychic................... 0.41612% monograss..................... 0.36537% rain.......................... 0.32923% monopoison.................... 0.30474% monofire...................... 0.29407% monoice....................... 0.28400% sandoffense................... 0.21626% sandstall..................... 0.14950% multiweather.................. 0.10527% sunoffense.................... 0.09223% hailoffense................... 0.05530% rainoffense................... 0.03831% hailstall..................... 0.01698% voltturn...................... 0.01284% rainstall..................... 0.01205% dragmag....................... 0.00889% sunstall...................... 0.00671% batonpass..................... 0.00316% swagplay...................... 0.00059% trickroom..................... 0.00059% Stalliness (mean: -0.421) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|#################### |############# +1.0|####### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.80%