weatherless...................97.40011% offense.......................44.39825% hyperoffense..................29.13460% balance.......................19.94433% monotype...................... 4.19052% semistall..................... 3.54301% stall......................... 2.97982% sand.......................... 1.59420% monosteel..................... 0.75256% monodragon.................... 0.52778% monowater..................... 0.51794% hail.......................... 0.49750% monoelectric.................. 0.40696% monofighting.................. 0.39416% monoflying.................... 0.37038% sun........................... 0.36213% mononormal.................... 0.36062% monobug....................... 0.34367% monoghost..................... 0.33683% monofairy..................... 0.31633% monoground.................... 0.30324% monorock...................... 0.28534% rain.......................... 0.27561% monodark...................... 0.26808% monopsychic................... 0.25927% monograss..................... 0.21455% monofire...................... 0.18581% sandoffense................... 0.17412% monoice....................... 0.17221% monopoison.................... 0.15660% sandstall..................... 0.10352% multiweather.................. 0.09003% sunoffense.................... 0.05864% hailoffense................... 0.04346% rainoffense................... 0.03831% hailstall..................... 0.02028% voltturn...................... 0.00896% rainstall..................... 0.00537% dragmag....................... 0.00514% sunstall...................... 0.00509% batonpass..................... 0.00203% trickroom..................... 0.00039% swagplay...................... 0.00039% Stalliness (mean: -0.446) | -2.0|### |################ -1.0|############################## |########################### 0.0|################### |############ +1.0|###### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%