weatherless...................98.59150% offense.......................45.85564% hyperoffense..................28.52273% balance.......................19.70180% semistall..................... 3.32061% stall......................... 2.59921% monotype...................... 1.58514% sand.......................... 1.01665% monosteel..................... 0.27409% hail.......................... 0.25148% monodragon.................... 0.23621% monoground.................... 0.22192% monowater..................... 0.19253% mononormal.................... 0.18228% monoghost..................... 0.14714% monoelectric.................. 0.11948% rain.......................... 0.11444% monofairy..................... 0.11175% monofighting.................. 0.10973% sun........................... 0.10701% sandoffense................... 0.10676% monobug....................... 0.10566% monoflying.................... 0.10278% monopsychic................... 0.09913% monorock...................... 0.08268% monoice....................... 0.07146% monofire...................... 0.06780% monograss..................... 0.06539% monodark...................... 0.06387% hailoffense................... 0.05708% multiweather.................. 0.04495% rainoffense................... 0.04181% monopoison.................... 0.03498% sandstall..................... 0.03311% sunoffense.................... 0.03101% dragmag....................... 0.00271% voltturn...................... 0.00263% rainstall..................... 0.00190% hailstall..................... 0.00068% batonpass..................... 0.00002% sunstall...................... 0.00000% swagplay...................... 0.00000% trickroom..................... 0.00000% Stalliness (mean: -0.461) | -2.0|# |############## -1.0|############################## |######################## 0.0|############### |########### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.95%