weatherless...................98.84735% offense.......................47.44124% hyperoffense..................27.52398% balance.......................17.96949% semistall..................... 3.96290% stall......................... 3.10238% monotype...................... 1.90110% sand.......................... 0.87972% mononormal.................... 0.38606% monoground.................... 0.36327% monodragon.................... 0.31353% monosteel..................... 0.25354% monowater..................... 0.21682% hail.......................... 0.18613% monoelectric.................. 0.15802% monoghost..................... 0.15695% monoice....................... 0.14081% sandoffense................... 0.13760% monoflying.................... 0.13225% monofighting.................. 0.10527% monopsychic................... 0.10273% rain.......................... 0.09494% monobug....................... 0.08737% monofairy..................... 0.08247% monograss..................... 0.07897% hailoffense................... 0.07829% monofire...................... 0.07597% monodark...................... 0.06658% sun........................... 0.06350% monorock...................... 0.05182% sandstall..................... 0.04866% rainoffense................... 0.04093% multiweather.................. 0.03953% monopoison.................... 0.03847% sunoffense.................... 0.00716% dragmag....................... 0.00142% voltturn...................... 0.00054% hailstall..................... 0.00041% rainstall..................... 0.00033% batonpass..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% trickroom..................... 0.00000% Stalliness (mean: -0.445) | -2.0|# |############ -1.0|############################## |######################## 0.0|############ |########## +1.0|##### |## +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 1.01%