weatherless...................81.86788% offense.......................49.83211% balance.......................31.00865% hyperoffense..................12.00642% sand.......................... 7.28798% sun........................... 5.37178% semistall..................... 4.96100% rain.......................... 4.92592% monotype...................... 4.26575% hail.......................... 2.48865% stall......................... 2.19181% multiweather.................. 1.86882% monopsychic................... 0.81848% monowater..................... 0.80489% trickroom..................... 0.74084% sandoffense................... 0.70142% choice........................ 0.65740% monofairy..................... 0.44424% tricksun...................... 0.35487% monoelectric.................. 0.33612% sunoffense.................... 0.30141% monograss..................... 0.21168% monodragon.................... 0.20855% mononormal.................... 0.20281% monofire...................... 0.19460% monorock...................... 0.18690% rainoffense................... 0.18675% tailwind...................... 0.18599% monoflying.................... 0.17388% monoghost..................... 0.14121% monoground.................... 0.12840% monoice....................... 0.12324% monobug....................... 0.09971% monosteel..................... 0.09509% sandstall..................... 0.08602% monopoison.................... 0.07640% hailoffense................... 0.07493% monofighting.................. 0.05411% rainstall..................... 0.04218% sunstall...................... 0.03436% voltturn...................... 0.02582% tricksand..................... 0.02492% batonpass..................... 0.01826% dragmag....................... 0.01107% monodark...................... 0.00711% Stalliness (mean: -0.156) -2.0|# |### -1.5|### |########## -1.0|##################### |##################### -0.5|########################### |############################## 0.0|########################## |#################### +0.5|################### |########### +1.0|###### |##### +1.5|### |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%