weatherless...................86.13593% offense.......................61.75036% balance.......................23.53359% hyperoffense..................13.89104% rain.......................... 5.39449% sun........................... 5.17003% sand.......................... 4.10911% multiweather.................. 2.04392% choice........................ 1.49010% hail.......................... 1.25348% trickroom..................... 1.09288% tricksun...................... 1.05716% semistall..................... 0.61325% sunoffense.................... 0.57434% monotype...................... 0.54787% stall......................... 0.21176% monoelectric.................. 0.20626% sandoffense................... 0.16359% monopsychic................... 0.14600% monodragon.................... 0.07606% monowater..................... 0.04540% hailoffense................... 0.04050% mononormal.................... 0.03263% rainoffense................... 0.03112% monofairy..................... 0.02152% tailwind...................... 0.01632% monoground.................... 0.00736% monosteel..................... 0.00731% monofire...................... 0.00381% monograss..................... 0.00112% monorock...................... 0.00036% monoflying.................... 0.00004% monofighting.................. 0.00001% tricksand..................... 0.00001% monoghost..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.373) -2.0| | -1.5|# |######### -1.0|################# |################## -0.5|######################## |############################## 0.0|############### |################## +0.5|######## |## +1.0|# | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%