weatherless...................64.23548% offense.......................37.26559% balance.......................35.56095% rain..........................21.15068% hyperoffense..................15.09911% sun...........................15.04154% voltturn...................... 8.63218% semistall..................... 8.33608% multiweather.................. 4.33871% stall......................... 3.73828% rainoffense................... 2.49219% sand.......................... 2.45723% monotype...................... 2.30095% choice........................ 1.72931% sunoffense.................... 1.63884% hail.......................... 1.52163% trickroom..................... 1.17824% sunstall...................... 0.71352% rainstall..................... 0.54696% monoelectric.................. 0.39891% monowater..................... 0.32078% monodragon.................... 0.27965% hailoffense................... 0.23030% sandoffense................... 0.20357% monofire...................... 0.20151% monosteel..................... 0.17684% monoflying.................... 0.15833% monodark...................... 0.14805% sandstall..................... 0.12338% monograss..................... 0.12132% mononormal.................... 0.11104% monobug....................... 0.10898% trickrain..................... 0.10076% monoghost..................... 0.09253% monofairy..................... 0.09048% dragmag....................... 0.08842% monofighting.................. 0.08842% monoice....................... 0.08019% hailstall..................... 0.07814% monoground.................... 0.06991% tricksun...................... 0.06169% tailwind...................... 0.05552% monopsychic................... 0.04729% monorock...................... 0.03496% monopoison.................... 0.02056% trapper....................... 0.02056% tricksand..................... 0.01439% Stalliness (mean: -0.040) -2.5|# |# -2.0|### |##### -1.5|########## |############# -1.0|################# |##################### -0.5|########################## |############################## 0.0|############################## |############################# +0.5|######################## |##################### +1.0|############### |########### +1.5|##### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%