weatherless...................63.29801% balance.......................37.73803% offense.......................35.27124% rain..........................21.98913% sun...........................16.25921% hyperoffense..................13.27970% voltturn...................... 9.62789% semistall..................... 9.34069% multiweather.................. 5.09034% stall......................... 4.37034% sand.......................... 2.26172% rainoffense................... 2.05294% monotype...................... 1.97340% choice........................ 1.66668% sunoffense.................... 1.60142% hail.......................... 1.35123% trickroom..................... 1.25917% sunstall...................... 0.80337% rainstall..................... 0.73348% monowater..................... 0.29843% hailoffense................... 0.29067% monodragon.................... 0.25395% monoelectric.................. 0.24550% monofire...................... 0.19796% sandstall..................... 0.19053% monoflying.................... 0.14406% monosteel..................... 0.14146% monodark...................... 0.13155% trickrain..................... 0.13087% monobug....................... 0.10964% mononormal.................... 0.10624% sandoffense................... 0.09375% dragmag....................... 0.09288% tricksun...................... 0.08285% monofairy..................... 0.08235% monoghost..................... 0.07800% monoice....................... 0.07095% hailstall..................... 0.07084% monograss..................... 0.06523% monofighting.................. 0.05850% monoground.................... 0.05746% tailwind...................... 0.04276% monopsychic................... 0.03258% monorock...................... 0.01950% trapper....................... 0.01811% tricksand..................... 0.01465% monopoison.................... 0.00499% Stalliness (mean: 0.036) -2.5|# |# -2.0|## |#### -1.5|########## |########### -1.0|############## |################### -0.5|####################### |############################## 0.0|############################# |############################## +0.5|######################## |####################### +1.0|################# |############ +1.5|###### |### +2.0|## |### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.37%