weatherless...................81.22337% offense.......................48.50578% hyperoffense..................25.06683% balance.......................21.02177% monotype......................10.08843% rain.......................... 8.40432% batonpass..................... 5.30826% sand.......................... 5.16449% sun........................... 4.77241% semistall..................... 3.05126% stall......................... 2.35436% hail.......................... 2.09200% rainoffense................... 1.91178% multiweather.................. 1.55044% choice........................ 1.48485% voltturn...................... 1.40989% monoflying.................... 1.35265% mononormal.................... 1.26524% monosteel..................... 1.08385% monodragon.................... 1.06701% monofairy..................... 1.04578% monowater..................... 0.99146% monofighting.................. 0.87551% monopsychic................... 0.84418% sunoffense.................... 0.82998% monoghost..................... 0.71710% sandoffense................... 0.69470% monobug....................... 0.66659% monofire...................... 0.59822% monoelectric.................. 0.56850% monopoison.................... 0.48768% monograss..................... 0.47933% monodark...................... 0.42209% monoice....................... 0.40891% monoground.................... 0.38300% monorock...................... 0.37846% sandstall..................... 0.34244% trickroom..................... 0.32854% trapper....................... 0.30540% hailoffense................... 0.26558% dragmag....................... 0.17452% rainstall..................... 0.12459% tailwind...................... 0.05461% swagplay...................... 0.04509% hailstall..................... 0.01903% sunstall...................... 0.01859% gravity....................... 0.01640% trickrain..................... 0.01479% tricksun...................... 0.01332% tricksand..................... 0.00498% allweather.................... 0.00249% trickhail..................... 0.00205% fear.......................... 0.00015% Stalliness (mean: -0.428) -3.0|# |# -2.0|### |############# -1.0|########################## |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%