weatherless...................80.95791% balance.......................44.39247% semistall.....................20.90293% offense.......................16.80689% stall.........................16.31282% rain..........................10.85949% sun........................... 9.20300% voltturn...................... 7.42819% multiweather.................. 3.52986% sand.......................... 1.96176% batonpass..................... 1.65614% hyperoffense.................. 1.58488% sunstall...................... 1.16402% choice........................ 0.79912% monotype...................... 0.71584% rainstall..................... 0.58703% hail.......................... 0.57362% trickroom..................... 0.27764% monodragon.................... 0.24627% dragmag....................... 0.17802% monoghost..................... 0.15165% trickrain..................... 0.12246% tricksun...................... 0.12246% monosteel..................... 0.10708% hailstall..................... 0.10276% sandstall..................... 0.09069% trapper....................... 0.05852% monofairy..................... 0.05618% sunoffense.................... 0.05148% mononormal.................... 0.04648% rainoffense................... 0.03328% monoflying.................... 0.03113% monopsychic................... 0.02601% monowater..................... 0.02578% hailoffense................... 0.02185% monoice....................... 0.02098% monodark...................... 0.02082% monofire...................... 0.01072% monofighting.................. 0.00826% monoground.................... 0.00712% monoelectric.................. 0.00595% monobug....................... 0.00329% monorock...................... 0.00303% monograss..................... 0.00237% fear.......................... 0.00138% sandoffense................... 0.00069% monopoison.................... 0.00058% allweather.................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.743) -2.0| | -1.0|#### |########## 0.0|################## |############################## +1.0|######################## |################## +2.0|########## |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.84%