weatherless...................86.41026% offense.......................43.57550% balance.......................34.97151% hyperoffense..................13.37607% sun........................... 8.96011% voltturn...................... 6.15385% semistall..................... 5.35613% sand.......................... 3.67521% stall......................... 2.72080% monotype...................... 1.66667% choice........................ 0.85470% sunoffense.................... 0.78348% sandstall..................... 0.69801% rain.......................... 0.56980% hail.......................... 0.48433% monoghost..................... 0.32764% monograss..................... 0.28490% trickroom..................... 0.25641% monobug....................... 0.21368% monosteel..................... 0.18519% sunstall...................... 0.17094% sandoffense................... 0.15670% monoelectric.................. 0.15670% monodragon.................... 0.15670% monowater..................... 0.14245% monofire...................... 0.14245% monofighting.................. 0.11396% multiweather.................. 0.09972% monopoison.................... 0.07123% monoground.................... 0.07123% hailoffense................... 0.07123% monodark...................... 0.07123% rainoffense................... 0.05698% monofairy..................... 0.04274% tailwind...................... 0.02849% dragmag....................... 0.01425% monopsychic................... 0.01425% monorock...................... 0.01425% monoice....................... 0.01425% monoflying.................... 0.01425% Stalliness (mean: -0.128) -2.5|# | -2.0|### |### -1.5|###### |########## -1.0|################# |####################### -0.5|######################### |############################# 0.0|############################## |############################ +0.5|#################### |############## +1.0|######### |###### +1.5|## |# +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%