weatherless...................86.86443% offense.......................39.16807% balance.......................37.25443% hyperoffense..................13.84781% sun........................... 8.16678% voltturn...................... 7.72319% semistall..................... 6.25585% sand.......................... 4.18438% stall......................... 3.47384% monotype...................... 1.18110% sandstall..................... 0.87618% sunoffense.................... 0.79466% choice........................ 0.78912% rain.......................... 0.42790% hail.......................... 0.42617% trickroom..................... 0.23900% monograss..................... 0.21072% monoghost..................... 0.20615% sunstall...................... 0.19941% monobug....................... 0.17576% sandoffense................... 0.15938% monosteel..................... 0.13694% monoelectric.................. 0.13193% monodragon.................... 0.10794% monowater..................... 0.08786% monofighting.................. 0.07834% monofire...................... 0.07434% multiweather.................. 0.06966% hailoffense................... 0.06290% monodark...................... 0.05576% monopoison.................... 0.05014% monoground.................... 0.04510% monofairy..................... 0.03354% rainoffense................... 0.03042% tailwind...................... 0.02132% monopsychic................... 0.01830% dragmag....................... 0.01601% monoflying.................... 0.00909% monorock...................... 0.00909% monoice....................... 0.00909% Stalliness (mean: -0.075) -2.5|## |# -2.0|#### |### -1.5|####### |########### -1.0|################# |##################### -0.5|######################## |############################# 0.0|############################## |############################## +0.5|######################## |################# +1.0|########### |######## +1.5|### |## +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.40%