weatherless...................89.12660% balance.......................49.82771% offense.......................21.98145% voltturn......................13.74996% hyperoffense..................11.75103% semistall.....................10.14882% sand.......................... 6.76012% stall......................... 6.29099% sun........................... 3.88532% sandstall..................... 1.87427% sunoffense.................... 0.69805% choice........................ 0.68418% hail.......................... 0.18219% monotype...................... 0.17605% sandoffense................... 0.17593% rain.......................... 0.12723% multiweather.................. 0.08145% monosteel..................... 0.08058% sunstall...................... 0.07104% trickroom..................... 0.06544% hailoffense................... 0.04121% monoghost..................... 0.03281% monodragon.................... 0.02741% monograss..................... 0.02246% monofighting.................. 0.01624% monopsychic................... 0.01226% monodark...................... 0.00792% rainoffense................... 0.00007% monofire...................... 0.00001% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.214) -2.5|# |# -2.0|####### |### -1.5|###### |##### -1.0|##### |####### -0.5|########### |################ 0.0|###################### |############################# +0.5|############################## |######################## +1.0|############## |############## +1.5|## |# +2.0|###### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%