weatherless...................90.22622% offense.......................42.17807% balance.......................29.21404% hyperoffense..................12.27088% choice........................ 8.66589% semistall..................... 8.18155% stall......................... 8.15545% rain.......................... 4.56497% sun........................... 3.07425% sand.......................... 1.74014% batonpass..................... 0.82947% hail.......................... 0.71346% monotype...................... 0.52204% sandstall..................... 0.51624% rainoffense................... 0.31903% multiweather.................. 0.31613% sunoffense.................... 0.28712% dragmag....................... 0.19432% voltturn...................... 0.18852% monopsychic................... 0.10151% trickroom..................... 0.07251% rainstall..................... 0.07251% sandoffense................... 0.06381% hailoffense................... 0.05510% monoflying.................... 0.05510% monodragon.................... 0.05220% monosteel..................... 0.04930% monowater..................... 0.04060% mononormal.................... 0.04060% monofire...................... 0.02900% tailwind...................... 0.02030% monoice....................... 0.02030% monoelectric.................. 0.02030% monodark...................... 0.01740% monoground.................... 0.01740% monopoison.................... 0.01450% monobug....................... 0.01450% monorock...................... 0.01450% sunstall...................... 0.01160% monofighting.................. 0.01160% monofairy..................... 0.01160% monoghost..................... 0.00870% hailstall..................... 0.00580% monograss..................... 0.00290% Stalliness (mean: 0.054) |## -1.5|###### |############# -1.0|##################### |######################### -0.5|############################## |########################### 0.0|########################### |##################### +0.5|#################### |############## +1.0|############## |######## +1.5|###### |###### +2.0|##### |## +2.5|# |# +3.0|# |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%