weatherless...................90.34340% offense.......................39.93992% balance.......................29.26178% hyperoffense..................11.35931% stall.........................10.14687% semistall..................... 9.29212% choice........................ 9.09255% rain.......................... 4.94760% sun........................... 2.78933% sand.......................... 1.55128% batonpass..................... 0.95818% hail.......................... 0.67611% sandstall..................... 0.56276% monotype...................... 0.40140% multiweather.................. 0.30453% rainoffense................... 0.25853% sunoffense.................... 0.24013% dragmag....................... 0.19656% voltturn...................... 0.14642% monopsychic................... 0.14086% rainstall..................... 0.08817% trickroom..................... 0.04993% mononormal.................... 0.04687% hailoffense................... 0.04657% sandoffense................... 0.04270% monoflying.................... 0.04266% monowater..................... 0.03431% monosteel..................... 0.03137% monofire...................... 0.02313% tailwind...................... 0.02032% monodragon.................... 0.01796% monodark...................... 0.01568% monoelectric.................. 0.01219% monobug....................... 0.01073% sunstall...................... 0.01014% monoice....................... 0.00683% monopoison.................... 0.00486% hailstall..................... 0.00377% monoghost..................... 0.00350% monoground.................... 0.00321% monofairy..................... 0.00200% monorock...................... 0.00189% monograss..................... 0.00189% monofighting.................. 0.00146% Stalliness (mean: 0.137) |## -1.5|##### |############## -1.0|##################### |########################## -0.5|############################## |########################### 0.0|############################ |###################### +0.5|##################### |################ +1.0|################ |########## +1.5|######## |######## +2.0|####### |### +2.5|## |# +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.37%