weatherless...................73.41141% offense.......................45.34808% hyperoffense..................30.85014% sand..........................19.46432% balance.......................18.27152% monotype...................... 5.95316% sun........................... 3.49165% stall......................... 3.35068% rain.......................... 2.78681% voltturn...................... 2.60247% semistall..................... 2.17957% hail.......................... 2.15788% sandstall..................... 1.76751% choice........................ 1.76751% rainoffense................... 1.25786% monofire...................... 1.22533% dragmag....................... 1.14943% multiweather.................. 0.96508% sandoffense................... 0.83496% monoflying.................... 0.75905% mononormal.................... 0.74821% monoghost..................... 0.73737% sunoffense.................... 0.69399% batonpass..................... 0.67231% monoelectric.................. 0.65062% monodragon.................... 0.57471% monobug....................... 0.48796% monowater..................... 0.41206% hailoffense................... 0.41206% monoground.................... 0.40121% monofairy..................... 0.35784% monoice....................... 0.34700% monosteel..................... 0.32531% monorock...................... 0.32531% monograss..................... 0.27109% monopoison.................... 0.18434% monopsychic................... 0.17350% monodark...................... 0.16265% monofighting.................. 0.13012% trickroom..................... 0.10844% allweather.................... 0.09759% trapper....................... 0.09759% hailstall..................... 0.05422% rainstall..................... 0.03253% tailwind...................... 0.02169% Stalliness (mean: -0.510) -2.0|####### |################ -1.5|####################### |####################### -1.0|############################ |############################## -0.5|############################## |########################### 0.0|###################### |################ +0.5|######## |######### +1.0|###### |## +1.5|## |## +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.39%