offense.......................82.25212% weatherless...................72.81063% rain..........................22.71210% monotype......................22.55883% multiweather..................12.93693% mononormal....................12.93693% hyperoffense..................12.93693% hail.......................... 9.28821% sand.......................... 8.12598% monodragon.................... 4.81095% monofire...................... 4.81095% monofighting.................. 4.81095% monoflying.................... 4.81095% balance....................... 4.81095% Stalliness (mean: -0.679) |######## | | | | | | | | |############## -1.2| | -1.0| |############## -0.8|############## |############################## -0.6|################ |############## -0.4|############## |############################## -0.2|######## | 0.0|######## more negative = more offensive, more positive = more stall one # = 0.59%