weatherless...................87.29061% offense.......................56.83429% hyperoffense..................27.36498% balance.......................15.31939% voltturn...................... 6.50414% sun........................... 5.11225% hail.......................... 4.44151% monotype...................... 1.77591% rain.......................... 1.77591% sand.......................... 1.55522% sunoffense.................... 1.55001% hailoffense................... 1.17467% rainoffense................... 0.68117% choice........................ 0.59950% semistall..................... 0.42747% trickroom..................... 0.37708% monowater..................... 0.31973% monobug....................... 0.18072% monograss..................... 0.15987% multiweather.................. 0.15465% monorock...................... 0.15118% monoice....................... 0.14944% mononormal.................... 0.14944% dragmag....................... 0.13554% sandoffense................... 0.13033% monoground.................... 0.10947% monopoison.................... 0.09210% monosteel..................... 0.08862% monofighting.................. 0.08341% monofire...................... 0.06951% monopsychic................... 0.06256% monoflying.................... 0.05734% stall......................... 0.05387% monodark...................... 0.05213% monoelectric.................. 0.05039% monofairy..................... 0.03997% monodragon.................... 0.03823% trickhail..................... 0.03475% monoghost..................... 0.03302% tailwind...................... 0.03128% tricksun...................... 0.01216% tricksand..................... 0.00521% trapper....................... 0.00348% gravity....................... 0.00174% sandstall..................... 0.00174% Stalliness (mean: -0.626) -2.5|# |# -2.0|### |###### -1.5|########## |################## -1.0|###################### |########################## -0.5|############################## |######################### 0.0|################# |########### +0.5|####### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.56%