weatherless...................87.92426% offense.......................59.29828% balance.......................22.72193% hyperoffense..................17.63616% voltturn......................10.57974% sun........................... 7.40634% hail.......................... 3.90217% sunoffense.................... 1.88093% choice........................ 1.39040% hailoffense................... 0.70717% sand.......................... 0.54787% monotype...................... 0.45443% rain.......................... 0.39729% semistall..................... 0.33712% rainoffense................... 0.29801% trickroom..................... 0.27548% monorock...................... 0.18957% multiweather.................. 0.17793% monobug....................... 0.09323% monowater..................... 0.06365% sandoffense................... 0.03161% monograss..................... 0.02345% mononormal.................... 0.02283% trickhail..................... 0.01674% monodark...................... 0.01445% dragmag....................... 0.01355% monosteel..................... 0.00988% monoelectric.................. 0.00737% tailwind...................... 0.00705% monodragon.................... 0.00687% stall......................... 0.00650% monoground.................... 0.00402% monoflying.................... 0.00386% monofighting.................. 0.00384% monofire...................... 0.00360% monoice....................... 0.00315% monofairy..................... 0.00294% monopoison.................... 0.00137% monopsychic................... 0.00040% monoghost..................... 0.00004% gravity....................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.467) -2.5| | -2.0|### |### -1.5|##### |########## -1.0|########### |###################### -0.5|############################## |########################## 0.0|################## |################ +0.5|######### |# +1.0| more negative = more offensive, more positive = more stall one # = 0.64%