weatherless...................80.35445% offense.......................48.83049% balance.......................30.50169% hyperoffense..................14.87289% sand..........................10.13847% sun........................... 6.34683% voltturn...................... 4.38893% semistall..................... 4.13045% rain.......................... 3.11626% monotype...................... 2.65479% hail.......................... 2.23982% stall......................... 1.66449% multiweather.................. 1.63540% sunoffense.................... 0.74868% sandoffense................... 0.65057% trickroom..................... 0.61794% monodragon.................... 0.61666% hailoffense................... 0.52943% monowater..................... 0.33397% monosteel..................... 0.29947% choice........................ 0.26961% monofighting.................. 0.24285% rainoffense................... 0.23683% dragmag....................... 0.23410% monoflying.................... 0.22942% monoelectric.................. 0.21218% sandstall..................... 0.14297% monofairy..................... 0.13759% monofire...................... 0.13542% monoghost..................... 0.13243% monorock...................... 0.12532% mononormal.................... 0.09327% monograss..................... 0.09091% monodark...................... 0.08410% monobug....................... 0.08368% monopsychic................... 0.07203% monoground.................... 0.04943% tricksand..................... 0.04576% monopoison.................... 0.04420% rainstall..................... 0.03946% monoice....................... 0.01269% tricksun...................... 0.00697% sunstall...................... 0.00581% gravity....................... 0.00261% Stalliness (mean: -0.210) -2.0|# |### -1.5|#### |############### -1.0|####################### |######################### -0.5|############################## |############################# 0.0|########################### |################### +0.5|#################### |############# +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%