weatherless...................75.01103% offense.......................41.77909% balance.......................34.15615% hyperoffense..................14.53301% voltturn......................10.24783% sand..........................10.01556% sun........................... 8.02354% rain.......................... 6.20774% semistall..................... 5.82256% stall......................... 3.70919% monotype...................... 3.70797% hail.......................... 2.15627% multiweather.................. 1.32714% trickroom..................... 1.09089% sunoffense.................... 0.92150% sandoffense................... 0.77401% choice........................ 0.73535% dragmag....................... 0.65459% monobug....................... 0.38851% monosteel..................... 0.38765% monowater..................... 0.37804% rainoffense................... 0.36364% monoflying.................... 0.32460% mononormal.................... 0.29543% hailoffense................... 0.29525% sandstall..................... 0.28963% monoelectric.................. 0.24704% monodark...................... 0.19430% monofairy..................... 0.18027% monopoison.................... 0.17755% monograss..................... 0.17295% monofire...................... 0.16418% monofighting.................. 0.15269% monopsychic................... 0.15108% monoghost..................... 0.14325% monodragon.................... 0.13996% monorock...................... 0.12406% monoground.................... 0.11481% monoice....................... 0.11247% rainstall..................... 0.09594% sunstall...................... 0.07591% tailwind...................... 0.03181% trickhail..................... 0.02900% tricksun...................... 0.02357% tricksand..................... 0.02032% gravity....................... 0.01918% allweather.................... 0.01895% hailstall..................... 0.01297% trapper....................... 0.00669% trickrain..................... 0.00176% fear.......................... 0.00061% swagplay...................... 0.00006% Stalliness (mean: -0.081) -2.0|## |######### -1.0|#################### |############################ 0.0|############################## |####################### +1.0|############ |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%