weatherless...................73.72498% offense.......................47.62149% hyperoffense..................31.36514% balance.......................17.05471% sun...........................15.21199% monotype......................10.59245% rain.......................... 9.61457% multiweather.................. 4.54634% sand.......................... 4.09707% batonpass..................... 3.59498% sunoffense.................... 3.25655% semistall..................... 2.16146% hail.......................... 1.98819% stall......................... 1.79720% voltturn...................... 1.72284% rainoffense................... 1.64293% mononormal.................... 1.55351% monoflying.................... 1.20199% monowater..................... 1.13991% choice........................ 1.12660% monosteel..................... 0.90642% monodragon.................... 0.84526% monopsychic................... 0.84503% monobug....................... 0.77728% monofighting.................. 0.68265% sandoffense................... 0.65289% monoelectric.................. 0.62810% monofire...................... 0.61571% monodark...................... 0.60134% monoghost..................... 0.59544% monofairy..................... 0.54228% hailoffense................... 0.52096% monograss..................... 0.49305% trickroom..................... 0.38765% monopoison.................... 0.38673% monorock...................... 0.34086% monoice....................... 0.33565% monoground.................... 0.33218% dragmag....................... 0.30704% trapper....................... 0.19736% sandstall..................... 0.19574% sunstall...................... 0.10053% tailwind...................... 0.08941% trickrain..................... 0.04957% gravity....................... 0.02907% rainstall..................... 0.02872% tricksun...................... 0.02629% tricksand..................... 0.02073% trickhail..................... 0.00625% allweather.................... 0.00533% hailstall..................... 0.00498% fear.......................... 0.00486% swagplay...................... 0.00452% sandfear...................... 0.00023% Stalliness (mean: -0.570) |# -2.0|##### |################# -1.0|############################## |############################# 0.0|################### |########## +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.85%