weatherless...................68.21068% offense.......................46.35687% hyperoffense..................32.09775% sun...........................19.97838% balance.......................16.91559% rain..........................12.05281% monotype...................... 7.85496% multiweather.................. 5.89311% sunoffense.................... 4.47616% sand.......................... 4.20859% batonpass..................... 3.01888% semistall..................... 2.34904% stall......................... 2.28074% rainoffense................... 2.19184% voltturn...................... 1.71087% hail.......................... 1.53203% choice........................ 1.05055% mononormal.................... 1.00021% monowater..................... 0.85979% monoflying.................... 0.84250% monosteel..................... 0.75020% monodragon.................... 0.64068% sandoffense................... 0.61669% monobug....................... 0.58568% monopsychic................... 0.57944% monoghost..................... 0.49627% monofairy..................... 0.47609% trickroom..................... 0.46073% monofighting.................. 0.43704% monodark...................... 0.43010% monofire...................... 0.40274% hailoffense................... 0.39320% monoelectric.................. 0.39143% monograss..................... 0.32932% dragmag....................... 0.32751% sandstall..................... 0.30940% monopoison.................... 0.29445% monoground.................... 0.25322% monoice....................... 0.23231% monorock...................... 0.22842% sunstall...................... 0.15602% trapper....................... 0.14819% tailwind...................... 0.08306% trickrain..................... 0.07637% rainstall..................... 0.03238% tricksun...................... 0.02859% tricksand..................... 0.01697% gravity....................... 0.01673% trickhail..................... 0.00677% hailstall..................... 0.00496% fear.......................... 0.00408% allweather.................... 0.00371% swagplay...................... 0.00318% sandfear...................... 0.00025% Stalliness (mean: -0.555) |# -2.0|#### |################## -1.0|############################## |########################### 0.0|################## |######### +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.87%