weatherless...................51.45741% offense.......................42.55060% sun...........................36.03744% hyperoffense..................33.11547% rain..........................17.24044% balance.......................16.55327% multiweather..................10.01456% sunoffense.................... 7.70632% sand.......................... 4.80228% stall......................... 4.71610% rainoffense................... 3.40848% semistall..................... 3.06457% monotype...................... 2.52426% batonpass..................... 2.04715% voltturn...................... 1.02020% sandstall..................... 1.01856% hail.......................... 0.53953% choice........................ 0.52053% sunstall...................... 0.46548% sandoffense................... 0.41632% monofairy..................... 0.39300% trickroom..................... 0.38001% dragmag....................... 0.30367% mononormal.................... 0.25561% monowater..................... 0.25146% monopsychic................... 0.24207% monoflying.................... 0.23950% monosteel..................... 0.23892% monodragon.................... 0.16489% hailoffense................... 0.15819% monoghost..................... 0.14397% monobug....................... 0.13598% monofighting.................. 0.12684% monodark...................... 0.11324% monograss..................... 0.09048% monoground.................... 0.08863% tailwind...................... 0.08636% trickrain..................... 0.08341% monoice....................... 0.07592% monoelectric.................. 0.07309% monorock...................... 0.07064% monofire...................... 0.06442% monopoison.................... 0.05516% trapper....................... 0.05485% rainstall..................... 0.04737% tricksun...................... 0.02362% tricksand..................... 0.00920% gravity....................... 0.00809% hailstall..................... 0.00298% trickhail..................... 0.00248% swagplay...................... 0.00122% allweather.................... 0.00087% fear.......................... 0.00035% sandfear...................... 0.00000% Stalliness (mean: -0.468) | -2.0|#### |################## -1.0|############################## |###################### 0.0|############### |######### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.91%