sun...........................44.86568% weatherless...................43.71433% offense.......................41.84021% hyperoffense..................27.04262% balance.......................18.65080% rain..........................17.40379% multiweather..................12.11622% stall......................... 8.15537% sunoffense.................... 7.33934% sand.......................... 6.09510% semistall..................... 4.31100% rainoffense................... 3.33533% batonpass..................... 2.86279% sandstall..................... 2.14266% monotype...................... 0.74163% sunstall...................... 0.44586% sandoffense................... 0.34524% dragmag....................... 0.22439% voltturn...................... 0.20134% choice........................ 0.16222% trickroom..................... 0.16062% monofairy..................... 0.14765% monopsychic................... 0.12383% hail.......................... 0.11438% rainstall..................... 0.10991% monoflying.................... 0.09407% monosteel..................... 0.07236% monowater..................... 0.06252% mononormal.................... 0.06174% monodragon.................... 0.04255% monofighting.................. 0.04181% hailoffense................... 0.03926% monodark...................... 0.03591% monoghost..................... 0.03289% monoground.................... 0.02649% trapper....................... 0.02519% tailwind...................... 0.02238% monobug....................... 0.02178% monoice....................... 0.01912% trickrain..................... 0.01790% monofire...................... 0.01717% monopoison.................... 0.01327% monorock...................... 0.01055% monoelectric.................. 0.01046% tricksand..................... 0.00605% tricksun...................... 0.00512% monograss..................... 0.00467% swagplay...................... 0.00046% gravity....................... 0.00043% trickhail..................... 0.00038% hailstall..................... 0.00032% allweather.................... 0.00009% fear.......................... 0.00002% sandfear...................... 0.00000% Stalliness (mean: -0.251) | -2.0|### |############# -1.0|############################## |################### 0.0|############# |######### +1.0|####### |### +2.0|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.94%