weatherless...................88.96953% offense.......................41.12290% balance.......................30.98254% hyperoffense..................17.64807% voltturn......................10.01712% sand.......................... 6.70661% semistall..................... 5.71380% stall......................... 4.53269% monotype...................... 2.97501% hail.......................... 2.95447% sandstall..................... 1.45840% trickroom..................... 1.41390% rain.......................... 0.79083% sun........................... 0.74632% choice........................ 0.68812% hailoffense................... 0.65389% monobug....................... 0.51695% monoice....................... 0.46559% monopoison.................... 0.38343% mononormal.................... 0.31154% monoelectric.................. 0.25334% monograss..................... 0.24991% multiweather.................. 0.16775% rainoffense................... 0.15748% monorock...................... 0.15406% dragmag....................... 0.14036% monoflying.................... 0.13694% monoghost..................... 0.10270% monofire...................... 0.10270% sunoffense.................... 0.09243% monosteel..................... 0.09243% monowater..................... 0.08216% monodark...................... 0.08216% monopsychic................... 0.08216% trickhail..................... 0.08216% monodragon.................... 0.05820% tailwind...................... 0.02739% monofighting.................. 0.02739% sandoffense................... 0.02396% hailstall..................... 0.02054% monoground.................... 0.01712% monofairy..................... 0.01027% rainstall..................... 0.01027% sunstall...................... 0.00342% tricksand..................... 0.00342% Stalliness (mean: -0.129) -2.0|## |#### -1.5|############## |################ -1.0|####################### |######################## -0.5|############################# |############################## 0.0|############################# |############################ +0.5|###################### |############## +1.0|############ |###### +1.5|#### |## +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%