weatherless...................87.68153% offense.......................38.76561% balance.......................32.36777% hyperoffense..................17.05446% voltturn......................11.02773% sand.......................... 8.15814% semistall..................... 6.59115% stall......................... 5.22102% hail.......................... 2.94466% monotype...................... 2.16075% sandstall..................... 1.91344% trickroom..................... 1.43871% sun........................... 0.71481% hailoffense................... 0.65142% rain.......................... 0.64585% choice........................ 0.61247% monoice....................... 0.35443% monobug....................... 0.31607% monopoison.................... 0.26794% mononormal.................... 0.24164% monograss..................... 0.19331% monoelectric.................. 0.18919% dragmag....................... 0.17572% multiweather.................. 0.14499% monorock...................... 0.14386% rainoffense................... 0.11828% monofire...................... 0.08223% monoflying.................... 0.08124% sunoffense.................... 0.08110% monoghost..................... 0.07730% monodark...................... 0.07256% monosteel..................... 0.06973% trickhail..................... 0.06017% monopsychic................... 0.05008% monowater..................... 0.04457% monodragon.................... 0.02580% monofighting.................. 0.02080% tailwind...................... 0.01763% hailstall..................... 0.01698% sandoffense................... 0.01674% monoground.................... 0.01028% monofairy..................... 0.00680% sunstall...................... 0.00227% tricksand..................... 0.00227% rainstall..................... 0.00009% Stalliness (mean: -0.066) -2.0|## |### -1.5|############### |############### -1.0|#################### |###################### -0.5|############################ |############################## 0.0|############################## |############################## +0.5|####################### |############### +1.0|############## |###### +1.5|#### |## +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%