weatherless...................83.07324% balance.......................35.72859% offense.......................30.09147% hyperoffense..................17.51056% sand..........................12.78462% semistall.....................10.68483% voltturn...................... 9.84299% stall......................... 5.98456% hail.......................... 3.68049% sandstall..................... 2.90103% trickroom..................... 1.57343% hailoffense................... 0.58194% dragmag....................... 0.36645% monotype...................... 0.36528% choice........................ 0.34847% sun........................... 0.27743% rain.......................... 0.21947% mononormal.................... 0.15182% monograss..................... 0.05582% multiweather.................. 0.03525% monoice....................... 0.03433% monodark...................... 0.03201% sunoffense.................... 0.02961% monoelectric.................. 0.02809% monobug....................... 0.02418% monopoison.................... 0.01734% monosteel..................... 0.01351% trickhail..................... 0.00491% rainoffense................... 0.00418% monopsychic................... 0.00236% monofire...................... 0.00213% monoflying.................... 0.00152% monoghost..................... 0.00147% monorock...................... 0.00114% monofighting.................. 0.00105% monowater..................... 0.00003% tailwind...................... 0.00001% monodragon.................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.068) -2.0|# |# -1.5|################## |############## -1.0|################# |################# -0.5|##################### |#################### 0.0|########################## |############################## +0.5|########################## |################ +1.0|######################## |######## +1.5|##### |## +2.0|## |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%