weatherless...................76.18848% balance.......................35.95576% offense.......................22.18042% hyperoffense..................18.45356% sand..........................14.39080% semistall.....................13.95165% stall......................... 9.45862% hail.......................... 9.37948% voltturn...................... 8.43514% sandstall..................... 5.00212% trickroom..................... 1.45882% hailoffense................... 0.38539% choice........................ 0.19175% dragmag....................... 0.15726% monotype...................... 0.10309% sun........................... 0.05398% mononormal.................... 0.05294% multiweather.................. 0.03580% rain.......................... 0.02307% monograss..................... 0.01868% monodark...................... 0.01179% monoelectric.................. 0.00938% sunoffense.................... 0.00806% monoice....................... 0.00349% monosteel..................... 0.00276% monobug....................... 0.00232% monopoison.................... 0.00157% rainoffense................... 0.00131% monoflying.................... 0.00013% monopsychic................... 0.00012% trickhail..................... 0.00011% monofighting.................. 0.00003% monoghost..................... 0.00002% monofire...................... 0.00000% monowater..................... 0.00000% monorock...................... 0.00000% tailwind...................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.206) -2.0| | -1.5|################ |############ -1.0|############# |######## -0.5|################### |##### 0.0|################## |#################### +0.5|############################## |############# +1.0|######################## |###### +1.5|#### |## +2.0|### |####### +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%