weatherless...................97.36424% balance.......................59.57762% offense.......................20.81688% semistall.....................13.84224% voltturn......................12.02593% stall......................... 3.67504% sun........................... 2.45390% hyperoffense.................. 2.08822% hail.......................... 0.18172% choice........................ 0.16697% trickroom..................... 0.00715% rain.......................... 0.00014% rainoffense................... 0.00013% sunoffense.................... 0.00002% monotype...................... 0.00001% monopoison.................... 0.00000% monobug....................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% sand.......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.461) -2.0| |### -1.5| | -1.0| | -0.5|############ |################ 0.0|################## |#################### +0.5|########## |################### +1.0|############################## |#### +1.5|##### |#### +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.70%