weatherless...................98.00390% balance.......................46.24486% offense.......................32.31412% hyperoffense..................10.32956% semistall..................... 9.53582% voltturn...................... 9.07908% stall......................... 1.57563% sand.......................... 1.52346% trickroom..................... 1.37157% choice........................ 1.03518% dragmag....................... 0.32590% rain.......................... 0.28154% sandoffense................... 0.19030% monotype...................... 0.18639% sun........................... 0.13004% monopsychic................... 0.09400% sunoffense.................... 0.06786% hail.......................... 0.06289% rainoffense................... 0.04900% monobug....................... 0.03419% tricksand..................... 0.02471% monodragon.................... 0.02055% tailwind...................... 0.01750% gravity....................... 0.01306% monorock...................... 0.01128% monodark...................... 0.00986% monofighting.................. 0.00740% monowater..................... 0.00460% multiweather.................. 0.00181% monoelectric.................. 0.00129% monoice....................... 0.00113% monosteel..................... 0.00103% monograss..................... 0.00080% monoghost..................... 0.00045% sandstall..................... 0.00020% rainstall..................... 0.00012% mononormal.................... 0.00008% monopoison.................... 0.00007% monofairy..................... 0.00002% monofire...................... 0.00002% monoflying.................... 0.00001% sunstall...................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.073) -2.0|##### |## -1.5|###### |##### -1.0|########### |############### -0.5|##################### |######################## 0.0|######################## |############################# +0.5|##################### |############################## +1.0|################## |########### +1.5|### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%