weatherless...................72.34204% offense.......................38.99904% balance.......................33.34183% hyperoffense..................15.43282% voltturn......................11.28647% sand..........................11.18873% rain.......................... 8.51805% stall......................... 6.53525% semistall..................... 5.69106% hail.......................... 5.59204% sun........................... 3.48458% monotype...................... 2.78835% choice........................ 2.08220% trickroom..................... 1.75212% hailoffense................... 1.30944% multiweather.................. 1.12401% sandstall..................... 0.78836% monoice....................... 0.70084% rainoffense................... 0.59254% sandoffense................... 0.59167% monodragon.................... 0.45689% monoelectric.................. 0.40563% sunoffense.................... 0.29538% dragmag....................... 0.24502% monoghost..................... 0.20114% monofire...................... 0.19040% monoflying.................... 0.16632% monosteel..................... 0.13715% sunstall...................... 0.12907% monopsychic................... 0.11877% monodark...................... 0.10677% tricksun...................... 0.08071% monowater..................... 0.07996% monobug....................... 0.06855% mononormal.................... 0.05962% monofairy..................... 0.04445% monofighting.................. 0.03859% gravity....................... 0.03625% rainstall..................... 0.03563% monograss..................... 0.02752% monoground.................... 0.02613% monorock...................... 0.02565% tailwind...................... 0.02243% monopoison.................... 0.02170% tricksand..................... 0.01263% trapper....................... 0.00487% trickhail..................... 0.00466% hailstall..................... 0.00280% trickrain..................... 0.00204% Stalliness (mean: -0.031) | -2.0|## |####### -1.5|########## |############ -1.0|################ |#################### -0.5|########################### |######################### 0.0|############################## |##################### +0.5|####################### |################## +1.0|######### |####### +1.5|#### |###### +2.0|## |## +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.40%