weatherless...................73.33362% balance.......................49.37414% offense.......................27.09601% sand..........................25.98390% voltturn......................15.29099% semistall.....................11.49210% stall......................... 7.94039% hyperoffense.................. 4.09735% sandstall..................... 3.01062% trickroom..................... 0.66359% sun........................... 0.36617% choice........................ 0.31414% rain.......................... 0.28658% monotype...................... 0.15710% dragmag....................... 0.14152% hail.......................... 0.09790% rainoffense................... 0.07418% multiweather.................. 0.06817% sunoffense.................... 0.05457% monoghost..................... 0.05358% mononormal.................... 0.04739% tricksand..................... 0.02586% sandoffense................... 0.02523% hailoffense................... 0.02040% gravity....................... 0.01695% monofighting.................. 0.01313% monopoison.................... 0.00901% monobug....................... 0.00834% monodark...................... 0.00630% monoelectric.................. 0.00622% monorock...................... 0.00525% monopsychic................... 0.00393% monofire...................... 0.00237% monodragon.................... 0.00059% tailwind...................... 0.00056% monowater..................... 0.00051% monoice....................... 0.00033% monofairy..................... 0.00010% monosteel..................... 0.00006% trickhail..................... 0.00004% monograss..................... 0.00004% monoflying.................... 0.00004% hailstall..................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.399) |# -1.5|## |### -1.0|### |######## -0.5|############# |################### 0.0|###################### |############################## +0.5|######################## |################# +1.0|################ |######### +1.5|##### |## +2.0|### | +2.5|# |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.54%