weatherless...................93.82251% balance.......................43.28165% offense.......................28.65494% hyperoffense..................13.85882% voltturn......................13.80770% semistall..................... 8.47251% stall......................... 5.73208% rain.......................... 3.49394% trickroom..................... 2.22774% sun........................... 1.65755% hail.......................... 0.94124% choice........................ 0.68186% rainoffense................... 0.30825% sunoffense.................... 0.29670% tricksun...................... 0.25158% monotype...................... 0.21967% hailoffense................... 0.19841% sand.......................... 0.09456% monowater..................... 0.09283% monoice....................... 0.05726% monosteel..................... 0.05109% gravity....................... 0.01696% monofighting.................. 0.01457% monoground.................... 0.00702% trickrain..................... 0.00680% multiweather.................. 0.00497% monofairy..................... 0.00267% tailwind...................... 0.00242% monopoison.................... 0.00064% monorock...................... 0.00042% allweather.................... 0.00025% monobug....................... 0.00023% monoflying.................... 0.00007% trickhail..................... 0.00007% monopsychic................... 0.00005% monofire...................... 0.00004% monoghost..................... 0.00002% dragmag....................... 0.00001% tricksand..................... 0.00001% monodragon.................... 0.00001% mononormal.................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% swagplay...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.099) -2.0|#### |############## -1.5|##### |##### -1.0|###### |########### -0.5|############# |#################### 0.0|############################## |############################ +0.5|########################### |######################## +1.0|########### |####### +1.5|####### |##### +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%