balance.......................80.74761% weatherless...................72.72341% voltturn......................38.86957% sand..........................25.44649% hyperoffense..................12.60335% offense....................... 4.45866% hail.......................... 1.32892% hailoffense................... 1.32891% semistall..................... 1.20241% stall......................... 0.98797% sandstall..................... 0.98797% rain.......................... 0.49858% rainoffense................... 0.19222% trickroom..................... 0.00670% choice........................ 0.00447% sun........................... 0.00261% sandoffense................... 0.00025% monotype...................... 0.00000% monoground.................... 0.00000% monowater..................... 0.00000% sunoffense.................... 0.00000% Stalliness (mean: 0.205) |#### -1.5|# |# -1.0|# | -0.5| |## 0.0| | +0.5|############################## |######## +1.0| |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 2.09%