weatherless...................69.60557% offense.......................42.95244% balance.......................31.06148% sand..........................23.11485% hyperoffense..................19.05452% rain.......................... 5.39443% semistall..................... 4.43735% stall......................... 2.49420% voltturn...................... 2.37819% choice........................ 2.32019% monotype...................... 1.91415% trickroom..................... 1.33411% sun........................... 1.24710% hail.......................... 0.78306% sandstall..................... 0.78306% sandoffense................... 0.69606% rainoffense................... 0.43503% monodragon.................... 0.31903% mononormal.................... 0.31903% tailwind...................... 0.26102% monoghost..................... 0.26102% hailoffense................... 0.23202% monoice....................... 0.20302% sunoffense.................... 0.17401% rainstall..................... 0.17401% multiweather.................. 0.14501% monoelectric.................. 0.14501% monofire...................... 0.14501% monobug....................... 0.11601% monowater..................... 0.08701% monosteel..................... 0.08701% monodark...................... 0.08701% monopoison.................... 0.05800% monorock...................... 0.05800% monofairy..................... 0.05800% monopsychic................... 0.02900% monoground.................... 0.02900% monoflying.................... 0.02900% Stalliness (mean: -0.233) |# -2.0|## |##### -1.5|########### |################## -1.0|################## |########################### -0.5|######################## |############################ 0.0|############################## |############################# +0.5|############ |############## +1.0|########## |##### +1.5|## |## +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%