weatherless...................68.93874% offense.......................42.28518% balance.......................31.74420% sand..........................23.74734% hyperoffense..................18.49900% rain.......................... 5.74883% semistall..................... 4.72996% choice........................ 2.76214% stall......................... 2.74165% voltturn...................... 2.44866% monotype...................... 1.93362% trickroom..................... 1.59010% sun........................... 0.99546% sandstall..................... 0.85142% hail.......................... 0.69287% sandoffense................... 0.57360% tailwind...................... 0.44033% mononormal.................... 0.41895% monoghost..................... 0.36299% monodragon.................... 0.35052% rainoffense................... 0.31455% monoice....................... 0.23321% hailoffense................... 0.22356% rainstall..................... 0.19347% monofire...................... 0.16008% sunoffense.................... 0.14863% multiweather.................. 0.12324% monoelectric.................. 0.09110% monodark...................... 0.08066% monobug....................... 0.05890% monopoison.................... 0.04530% monowater..................... 0.04214% monosteel..................... 0.03773% monofairy..................... 0.03685% monoground.................... 0.03112% monorock...................... 0.01931% monopsychic................... 0.01842% monoflying.................... 0.00248% Stalliness (mean: -0.207) | -2.0|# |#### -1.5|########### |################# -1.0|############## |######################## -0.5|##################### |########################### 0.0|############################## |############################# +0.5|########### |############ +1.0|######### |##### +1.5|## |## +2.0|## | +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%