weatherless...................65.59617% balance.......................35.22720% hyperoffense..................31.65826% offense.......................29.62002% sand..........................20.63282% rain..........................12.28654% choice........................ 2.92779% semistall..................... 2.80418% tailwind...................... 1.70311% sun........................... 1.48306% voltturn...................... 1.21363% stall......................... 0.69034% sandstall..................... 0.57770% trickroom..................... 0.49143% monotype...................... 0.48014% monodragon.................... 0.33332% monofire...................... 0.11720% sandoffense................... 0.06910% hail.......................... 0.01254% monoice....................... 0.01254% multiweather.................. 0.01113% monoghost..................... 0.00663% mononormal.................... 0.00591% rainoffense................... 0.00470% monopoison.................... 0.00452% rainstall..................... 0.00186% monowater..................... 0.00001% monobug....................... 0.00001% monoflying.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% Stalliness (mean: -0.430) | -2.0| |# -1.5|############################## |##### -1.0|### |######## -0.5|######## |######### 0.0|################### |##################### +0.5|#### |##### +1.0|## |# +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.85%